Season 12 has landed on the battleground drop in and explore our biggest Miramar update since launch with significant visual and design improvement a new uniquely Miramar vehicle and an armor destroying sniper rifle what’s not to love Pubg battleground 12 seasons 12.1 note patch new features and weapon
Check out all the details on the new 8×8 map TAEGO, including weapons, vehicles, features, and the survivor pass in the update 12.2 Patch Report! pic.twitter.com/VMY2Bofhvw
— PUBG: BATTLEGROUNDS (@PUBG) June 29, 2021
Read on for full details including the introduction of a new weapon skin upgrade system per-game soccer quality of life improvement and more
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MIRAMAR World Update
Miramar holds a special place in our hearts launched alongside Pubg 1.0 in December 2017 we’re thrilled to show you the improvement made for season 12
Pubg battleground 12 seasons 12.1 note patch new features and weapon
Throughout the map, we’ve focused on improving the overall visual quality (lighting especially) while also keeping a close eye on improving player interaction with the environment to improve your gameplay experience
Expect an overall smoother experience with reduced object clutter less Troublesome Coastlines adjusted cover across the map and more
While points of interest will still feel very familiar we’ve introduced key changes to improve core gameplay and keep things feeling fresh keep an eye out and let us know what you think
The Following Items have been added to the Miramar loot table
• Jammer Packs
• Decoy Grenades
• Emergency Parachutes
• Terrain Updates
We have improved the visual fidelity of textures and materials across the map Additional Cliffs have been added for steep slopes which clearly indicated areas that cannot be Calimbed easily
• Cliff Update
Cliff has been improved across the map and now look much better overall
Foliage updates
Trees planted and other foliage have received vast visual improvement.
Lighting updates
One goal of these lighting changes is to push a Warmer drier and arid feel to help separate the feel and color palette from other maps Looking at the map we plotted the Sun’s arch and tweaked the lighting setups to Represent different times of day better we aimed to create a softer image with less contrast to help with eye strain while still ensuring longer distance engagement
In the existing weather types, sunny sunsets sunrise and cloudy the intensity and cool have been adjusted sandstorm and Dusk will be introduced in challenger mode finally improvements were made to the bunker and interior lighting.